Today we animated a person throwing a ball using straight ahead animation. This means there were no key frames, just drawing frame by frame. I was quite happy with the timing of this, which is what I focused on. However I was not so happy with the actual movement of the figure's body. The throwing arm is ok but the connected movements do not work as well. I am aware figures is something that I need to work on.
This is the animated 2D turn around for Ellie. As with Pugwash it wasn't possible to do a 360 degree turn around, so here is an animated 2D turn around.
This week we received the summer project that is to be completed before beginning our first year of the CAA course in a few weeks time. The first stage of this process is the beginning of idea generation. We were given a number of objects, from which we have to create 101 different concepts (including life forms, machines and structures) and then develop 3 of these further. These are the items that we were given to develop the concepts from. They are ordinary objects, but the trick is to create the extraordinary or unusual concepts from these. The following are the concepts that I have created in the last few days:
Influence maps a-gogo! :)
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