Today we animated a person throwing a ball using straight ahead animation. This means there were no key frames, just drawing frame by frame. I was quite happy with the timing of this, which is what I focused on. However I was not so happy with the actual movement of the figure's body. The throwing arm is ok but the connected movements do not work as well. I am aware figures is something that I need to work on.
This is the animated 2D turn around for Ellie. As with Pugwash it wasn't possible to do a 360 degree turn around, so here is an animated 2D turn around.
The animation we are currently working on in class is using a Charlie Chaplin section as reference. So far we have only put the extremes in, however I feel that this is already starting to look as it should, just lacking easing and some of the finer movements.
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