Posts

Ship Modelling Update | Minor

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Today I worked more on the ship model for my animation. This included simplifying some of the geometry. This was the rendered result. I'm quite happy with this, and the geometry is looking much better than it was. With the lighting and shadow too, the boat is looking a way I am quite happy with.

Nelly Orthographs | Minor

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Below are the initial orthographs for Nelly. She will be 3D modelled to be in the initial “real world” part of the animation. Front view Orthographic Side view orthographic

Ship Body Model v2 Complete ship | Minor

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I finished redoing the model in today's Maya class

Ship model Body v2 | Minor

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After a discussion with Alan, the initial version of the ship's main body was wrong due to the geometry not flowing and this would cause issues with UVing and texturing the model. Therefore I restarted the modelling with planes, and extruding these to create a track that I could then fill in. This will allow a more successful process.  Unsmoothed Smoothed

Ship Body Blocking | Minor

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Today I got the rough blocking for the rest of the body of the ship done. This still needs a few tweaks but it getting there. I am a bit confused as to what to do with the top of it as this is something that simply doesn't look right. I think I'll bring this up with Alan on friday. The masts and sails will be made as 3D elements as otherwise they would not work in terms of the sails and flag moving in the wind.

Desk chair orthographs | Minor

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Below are the desk chair Orthographs. These are part of the fully 3D CG section, so this has a lot more detail in it than the 2D ones. As a 3D model it also has a front, side, back and 3/4 view to aid modelling.  The 2D ones will only have a front view due to how I am making the models.

Pirate ship modelling | Minor

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Today I began the modelling of my pirate ship. In realised that I made this a little frustrating for myself due to the irregular and stylistic way that I chose to draw the ship.  Overall I’m happy with how this is looking so far, I applied coloured lamberts on he windows to make it easier to see how they will look roughly when textured. I intend to continue this tomorrow as well.  A little note is that the reason the orthograph is slightly pink in the background is that this helps me model more easily as I struggle with black lines on white paper. Making this a pale pink makes it easier for me to see.